Dark Sun is a campaign setting made for AD&D 2nd edition back in '90; there are 3e conversions approved by WotC, but we had to wait until 2010 and 4e for an updated official version. Traditionally, the D&D wizard is what TVTropes would call a "Squishy Wizard" and a "Glass Cannon"; they can drastically change the fa… Maybe sandtrout are sequestering it underground. Some races (and horses) previously stated to be extinct are present. And there was Much Rejoicing. Vecna is the evil god of secrets, the undead and necromancy. Once a buncha tie-in protagonists have already killed all the iconic villains and started fixing the setting's problems, what's there left for you to do? It fell centuries ago as a result of a war with the likewise dead empire of Bael Turath, the tiefling empire. Mar 27, 2016 - Like many others I was completely blown away by Mad Max: Fury Road, and this thread convinced me that I needed to do some post-apocalyptic car gaming. TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992) – ISBN 1-56076-272-1; This appendix to the Monstrous Compendium series was designed for use with the Dark Sun campaign setting for the second edition of the Advanced Dungeons & Dragons game. It is true that, occasionally, another city would be swallowed by the wastes. Amidst all of the fire, flame and fury it is a time, too, of mighty heroes, of bold deeds and great courage. As a result TSR brought it out back and shot it while you cried in your mother's arms. Which gave rise to the most common-sense Dark Sun rule ever, via the rulebook Dragonkings, where a 25th level Dragon, if you were lucky/good enough to make it that far and survive a series of spells that had an outright chance to kill you, WAS COMPLETELY TAKEN OVER BY THE DM UNTIL LEVEL 30. The Feywild exists, but has been almost completely destroyed by defiling and its remaining pockets are zealously guarded by the Eladrin. In Dark Sun's case this spawned Athas dot org and its several PDFs updating the setting. Talos served the Night Lords Legion as an Apothecary within the Night Lords' 10th Company throughout the Great Crusade and during the dark days of the Horus Heresy, willingly following his gene-father into treason against the Emperor. Dark Sun: Shattered Lands The Dark Sun world of Athas is arid and bleak, a wasteland with a handful of cities ruled by thousand-year-old sorcerer-kings. Warhammer (formerly Warhammer Fantasy Battle or just Warhammer Fantasy) is a tabletop miniature wargame with a medieval fantasy theme that simulates battles between armies from different factions. Set on the desert world of Athas, Dark Sun is about the struggle for survival. Dungeons & Dragonsis perhaps the most famous user of wizards in all of /tg/ media, and the D&D wizard is the defining for many casual RPGists. But there were no surprises. Eladrin and Tieflings are in the setting now, as the bitter survivors of the nearly-destroyed Feywild and fiend-worshipping cannibal raiders from the depths of the wastelands respectively. Mechanicus Chaos Dark Eldar Eldar Necrons Orks Tau Tyranids: Other Portals. Edit. They were the I st Legion of the original 20 Space Marine Legions to be created during the First Founding of the 30 th Millennium. And yet I fear the worst is yet to come. The best weapon you can find is the femur of your party's cleric after being eaten by something that looked like a rock and the best armor is mostly the remains of a giant cockroach. Whilst it's been obscured by time, the thri-kreen family tree is actually surprisingly large - and even more surprisingly complex. And yet I fear the worst is yet to come. The moons of Ral and Guthay are rich, verdant worlds in their own right, according to astrologers, but beyond the rumored existence of unpredictable "moongates" that allow access to them, nothing more is mentioned. Maybe the Primordials are taking some to be dicks. Templars went from their own class to being your choice of either a theme or a subclass for the Warlock. PCs could confront him in DSR4: Valley of Dust and Fire, which Dark Sun fans consider rather difficult, and which itself cautioned that it was meant for Dragon Kings parties over level 21. His cleansing of the elves was unsuccessful. See, first, there was the Thri-kreen, the nomadic mantis-folk introduced in the Monster Manual and the Dark Sun corebook. The Tablelands have been thrown into turmoil, the likes of which have not been seen since times forgotten. steal, fuck and kill everything they see including their fellow PCs. Once full of happiness and sunshine, the planet was drained of all resources during the long and rich history the creators came up with. There is no water, no minerals, and no hope: only cannibal halflings, a lot of sand and a dying sun. Dark Sun is essentially a playable grimdark post-apocalyptic mix of Mad Max, Edgar Rice Burrough's Mars series, and Dune; it's pretty awesome, but immediately proceeds to eschew common sense (unlike Dune). Dark Sun is essentially a grimdark post-apocalyptic mix of D&D, Edgar Rice Burrough's Mars series, and Dune ; it's pretty awesome , but immediately proceeds to eschew common sense (unlike Dune). Surprisingly, when Dark Sun made it into 4th edition, it was welcomed with great warmth and enthusiasm. Fortunately for them, most of their shit can be passed off as psionics. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. Go sit on the couch and shut up. The Apocalypse Stone is an adventure designed for 4-6 characters of level 15 and above. In a surprisingly cool move by Hasbro, fan groups were given official permission to update several orphaned settings to 3rd edition for free (or one not so free in exchange for a check). Maybe water from elementals eventually drifts back to the Elemental Chaos. Looking across various sources (most prominently "Defilers & Preservers" and "Earth, Air, Fire & Water" for Dark Sun itself) reveals that Athas is connected to only a small handful of planes; the Gray, the Black, and the Elemental Planes. Depending on who you ask, it's either Athas's "Border Ethereal" or an analogue region for the Astral Plane. Most of the less-popular generic fantasy races were exterminated a long time ago, good riddance! Sweet shit, it's actually finished! There is no water, no minerals, and no hope: only cannibal halflings, a lot of sand and a dying sun. height: 5'7"–6'2" 170–188 cm Avg. So the rate of repair would get slower and slower as time went on, possibly completely plateauing before the job was finished. As Grimgor approached the city of Kislev itself, nature turned against Grimgor. Originally, just one of the Dragon-Kings was an actual dragon, formerly Borys of Ur-Draxa. "They rode their powerfully agile steeds up the sides of the valley, arcing around and down upon the flanks of the Greenskin horde. The best weapon you can find is the femur of your party's cleric after being eaten by something that looked like a rock and the best armor is mostly the remains of a giant cockroach. Your party begins as slaves in the city of Draj, destined to die as gladiators in the Arena. A separate update was published in Dragon Magazine #319. Everyone wears Female Fantasy Armor (yes, even the dudes), and according to the developers, this was the entire reason they picked a hot climate for the setting instead of an icy one, despite the fact that wearing Female Fantasy Armor in the desert would result in a quick death from sunstroke and dehydration; if they wanted everyone to wear Female Fantasy Armor then a hot and humid environment like a jungle or a tropical place, such as the setting for the comics series Shanna the She-Devil, is the ideal choice (less clothes keeps you cool when it's hot and humid, means less things to get caught in foliage or get pulled by predators or rivals). Above information refers to the Original version of the setting; in the Revised version, the Illusionist was removed and the Druid was bumped to maxing out at level 16. Sorcerer King of Balic . The Lexicanum … A new pair of themes, the Elemental Cleric and the Primal Guardian, fill the niches of the Elemental Cleric and the Athasian Druid from AD&D. TSR brought out a small post-novel supplement entitled "Beyond the Prism Pentad", which also included references to a product called "Dark Sun: A New Age" that was never released, to try and save what little scraps of the setting was left after Denning's royal buttfuck of it all. Originally, just one of the Dragon-Kings was an actual dragon, formerly Borys of Ur-Draxa. When they grow up enough to be considered bad ass they turn into the manta ray like aliens from. It is an age of battle and death, and of the world's ending. The 9th Edition of Warhammer 40,000 has been released; Join our new community Lexicanum Discord channel and chat with your fellow Lexicanum friends! Quotes Miniatures Publications Galaxy Games Lexicanum: News. Dungeons & Dragons (abbreviated as D&D) is a paper-and-pencil role-playing game (RPG).1 Gary Gygax and Dave Arneson created Dungeons & Dragons in the year 1974. "Real" dragons don't exist on Athas, and only the most powerful Wizard/Psionicists with the help of handy forbidden lore could start on this journey to REAL ULTIMATE POWER. Commorragh's origins date to the apex of the lost Eldar empire, millennia before Mankind even knew of the Eldar's existence. Shamans, Ardents, Bards and Warlords take up the healer's niche. Does the sun not shine in the UV spectrum so sunstroke isn’t a thing? Yet the Webway is not a true dimension of its own. The game was created by Rick Priestley and sold by the Games Workshop company. despite the fact that wearing Female Fantasy Armor in the desert would result in a quick death from sunstroke and dehydration, born into slavery and kill their mums on the way out. The game is set in the world of Athas, a dying planet. A TPK is more than common in the Indie Game The Mountain Witch. The game has been published by Wizards of the Coast since 1997. That said, as bodies of water would gradually start to form and grow more accessible (and these would be bodies of actual water, not urine and sweat, as there's a reason Earth's oceans are still composed of water and not prehistoric dinosaur urine), there'd be less and less reason to keep an elemental-summoning shaman around. The Gray is essentially the afterlife of Athas; a dreary, endless limbo realm of dismal mists, which serves to blockade Athas from both the Ethereal Plane proper and the Astral Plane. The world is so fucked up it makes Mad Max's setting look like a hippie paradise. Looking across various sources (most prominently "Defilers & Preservers" and "Earth, Air, Fire & Water" for Dark Sun itself) reveals that Athas is connected to only a small handful of planes; the Gray, the Black, and the Elemental Planes. Such as the existence of a place where a secretive bunch of psion-lords use telepathy to force people to comply with social standards, the existence of a large body of water on Athas, the fact that it retcons that lizardfolk aren't extinct (but then, ssurans were basically fireproof lizardfolk under a different name all along and nobody batted an eye at them), or the fact that it has actual telepathic dolphins and surfing rules in it. Does the sun not shine in the UV spectrum so sunstroke isn’t a thing? Grimgor however would not wait. The Eldar, after the disaster that caused Slaanesh and turned their empire into the universe's biggest Goatse.cx reference, destroying their race and killing 90% or so of their population outright, were a dying race. Timeline Reset: The "default setting" in Dark Sun is now just after the Sorcerer-King of Tyr was assassinated by unknown parties. It has been described instead as a complex network of glowing tunnels through the Warp, a mystic tapestry of hidden threads that breach the veil between the Immaterium and realspace. Natural pilots, Evil Sunz are irresistibly attracted to almost any fast and loud vehicle they can fit themselves insi… Most/all Sorcerer-kings were/are in various stages of Dragon metamorphosis, i.e. A huge blizzard, summoned by Katarin the Ice Queen, struck the advancing gr… A tougher plot hole to work out is, how has no one figured out that full body robes are much better protection in the desert than going borderline-naked? The Elemental Chaos replaces the Elemental Planes. Expedition to the Demonweb Pits is a super-adventure module for the 3.5 edition of the Dungeons & Dragons roleplaying game.The adventure is designed for characters of levels 9–12. Go sit on the couch and shut up. But there were no surprises. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. Do the locals all have inherited UV protection? Sweet shit, it's actually finished! Eladrin and Tieflings are in the setting now, as the bitter survivors of the nearly-destroyed Feywild and fiend-worshipping cannibal raiders from the depths of the wastelands respectively. In Warhammer 40,000, the Drukhari, commonly known as the Dark Eldar, are one of the galaxy's greatest menaces, shadowy pirates that strike without warning and subject their victims to uncounted horrors.. As the former Eldar empire's ever-increasing debauchery and hedonism descended into complete madness, many of the cults of excess that were taking over society moved their bases of … Darksun Wiki - a wiki almost as empty as this one HERESY! History. It can only be summoned if its seal is drawn in a brightly illuminated area, and it manifests as a breeze that rapidly intensifies into a chilling wind surrounding a black speck. The Dark Eldar, referred to as the Drukhari in the Aeldari Lexicon, are the forsaken and corrupt kindred of the Aeldari, an ancient and highly advanced alien race of fey humanoids.. Their armies, like their Craftworld Aeldari counterparts, usually have the advantages of mobility and advanced technology, though they are often lacking in resilience and numbers. The Dark Sun campaign setting (1991) used the old trope of bringing the elements to the PCs, but it did so in an unusual way that gave them particular prominence. Sorcerer Kings were the jerks chosen by Rajaat with the deepest reservoirs of hatred (read:racists) for everything. Tal… Gnoll - 1d4chan Saved by Azure Tiger Dungeons And Dragons Fantasy Kunst Fantasy Rpg Fantasy Creatures Mythical Creatures War Band Character Art Character Design The Elder Scrolls This module, which reveals there is one last sea on Athas, is pretty controversial for various different reasons. Once a buncha tie-in protagonists have already killed all the iconic villains and started fixing the setting's problems, what's there left for you to do? The Gray is essentially the afterlife of Athas; a dreary, endless limbo realm of dismal mists, which serves to blockade Athas from both the Ethereal Plane proper and the Astral Plane. Plot summary. This is a dark age, a bloody age, an age of daemons and of sorcery. Dark Sun is a discontinued Dungeons & Dragons campaign setting featuring the fictional desert world of Athas.. While by third edition official support for non-Forgotten Realms, non-Greyhawk settings had largely been dropped, two separate updates for Dark Sun material exist. Unfortunately for them, the commoners think all wizards are the same. How fun is that shit. Co-creator of 5th Edition and creative lead designer Mike Mearls has stated that he's pretty much converted Dark Sun to 5th, even if only for an office campaign. Cosmology: Athas is now a world where, during the Dawn War, the Primordials won and killed the Gods. Athas can actually interact with the Great Wheel, and be reached by Spelljammers, but it's extremely difficult to do so - the whole thing is effectively a sealed zone, as if something trapped the entire pocket of reality inside a locked room. SPOILER! (Granted, it was better than giving players literal dragon-god-like power, give the tendencies of the sorts of player willing to commit the atrocities necessary to become a dragon to steal, fuck and kill everything they see including their fellow PCs.). The only few realms remaining are fascist police city-states ruled by wizards (all of them varying shades of evil) whose environmentally-unfriendly magic is responsible for fucking up the planet in the first place, and who're slowly losing their humanity as they turn more and more into dragons. They appeared in the Dark Sun Monstrous Compendium Appendix II: Terrors of Tyr and in City By The Sea of Silt. And of course only the DM could properly portray that shit, moron. PCs could confront him in DSR4: Valley of Dust and Fire, which Dark Sun fans consider rather difficult, and which itself cautioned that it was meant for Dragon Kings parties over level 21. The Dark Heresy (126.M41) - The Propheticum Hereticus Tenebrae, a compilation of many sources, case studies and prognostications is compiled into a single archive of dark lore by the Inquisition's Tyrantine Cabal and housed in the depths of the Bastion Serpentis, (although rumours abound that this is merely a version of some much earlier work of unknown origin). Dark Sun; Abyss; Genasi. Originally conceived as the default setting for a miniatures based wargame, the setting survived as a regular D&D world even after the minis game failed. Most/all Sorcerer-kings were/are in various stages of Dragon metamorphosis, i.e. Dray went from an obscure race hidden in one module to being mentioned in the core, although mechanically they're just reskinned Dragonborn. Now, only five remain; the other cities are cast into chaos and violent strife. On the other hand, some people like the idea of doing The Prisoner by way of Mad Max, and the actual content isn't quite as stupid and poorly-written as its reputation suggests, with lots of discussion of how many Athasians would react to seeing the titular Last Sea when enough water to fill a bathtub is wealth beyond measure. First reason why this setting is full of win and awesome. It is true that the Dragon Kings amused themselves with their petty wars, rattling sabers to punctuate the passing of ages. Most often, the Spectral Sun actually eclipses a star system’s natural star, as if possessing it, causing consternation and panic on the orbiting worlds as their sun goes black. Warhammer 40,000 is a tabletop game of dark, futuristic warfare that sees carnage erupt in a spectacular scale. Maybe sandtrout are sequestering it underground. Thus far, the closest Wizards of the Coast has come to actually adapting the setting over to 5e is a few ideas about how to change over any adventuring paths to Athas, though the design team has repeatedly mentioned they intend to try in the future. Slaanesh was devouring their souls like Eldar McNuggets, and it was only through ascetic mysticism and use of Soulstones that the Eldar could avoid getting vored by She Who Thirsts. After the computer game Machiavelli the Prince, Holistic Design decided to do something new - a space strategy computer game, which would eventually become Emperor of the Fading Suns (1996). "Real" dragons don't exist on Athas, and only the most powerful Wizard/Psionicists with the help of handy forbidden lore could start on this journey to REAL ULTIMATE POWER. They are among the most daring drivers and pilots in the galaxy, and the prowess of an experienced Evil Sun in the cockpit or behind the wheel is easily the match for any Imperial Navy pilot or Imperial Guardtank driver. Also Graham McNeill's Dead Sky, Black Sun from his Ultramarines series has a few chapters that show what life might be like underneath the Dark Mechanicus. Preserver - Mages who are not manly enough to steal life force, so they sacrifice efficiency to keep the stuff around them alive.